As technology has allowed videogames to become more and more realistic, animation techniques have also evolved to bring characters to life. In just the past 15 years, developers have moved from ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
A former BioWare developer has shared his thoughts on where Mass Effect: Andromeda's facial animation may have gone wrong. Of all Andromeda's successes and failures, its facial animation has dominated ...
Animators have a tough task creating realistic animations that reflect the nuances and emotions of real people. But Mixamo has created a game development tool called Face Plus that can capture a face ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
Remedy announces that it's developing facial animation technology meant to surpass the impressive tech seen in L.A. Noire. According to a report by Edge magazine, who got to visit Remedy's ...
Mass Effect: Andromeda’s facial animations are not very good which has led segments of the internet community to lose their minds. Memes, gifs, blog posts, articles and despicable sexist attacks on ...
In November of 2016, we spoke with Adobe about Project StyLit, a research project that used artificial intelligence to apply an artistic style to a three-dimensional model. It was an intriguing ...
With the huge advances in motion capture over the past few years, it’s fair to say that character animation in games is better than it’s ever been. Combined with technology designed to help developers ...
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